Popular highlights include: NURBS Workflow; Polygon Workflow; Splines and Patches Workflow; Scene Organization with Layers; Smoothing Methods; Working with Sub-objects; Sub-object Selection Methods; Adding Viewport Background Images; Scale Deformation; Cloning Geometry and Shapes; Mirroring Geometry; Sweep Modifier; Shell Modifier; Symmetry Modifier; Surface Modifier; FFD Modifiers; Lathe Modifier; Modifier Stack; Moving Pivot Points; Transforming Geometry and Shapes; Modifying Creation Parameters; Creating Booleans; Attaching and Detaching Objects; Welding Vertices; Rendering and Viewing Curves; HSDS Modifier for Subdivision Surfaces;
1. Working with polygons 3. Working with smoothing and subdivision surfaces 5. Project overview and interface setup 7. Setting up a layer scale template 9. Adding resolution to the pivot 11. Creating caps from the full section 13. Building the screwdriver 15. Modeling the magnifying glass 17. Finishing the magnifying glass layer 19. Finishing the bottle opener layer 21. Starting the scissors 23. Creating the large knife blade 25. Finishing the large knife blade layer 27. Building the chain connector 29. Adding the key ring 31. Setting up UVs on the knife | 2. Working with NURBS 4. Working with splines and patches 6. Adding viewport background images 8. Building pivot geometry with primitives 10. Building a full section from the pivot geometry 12. Modeling the saw 14. Finishing the saw layer 16. Building the small knife 18. Modeling the bottle opener 20. Building the corkscrew 22. Finishing the scissors layer 24. Adding an indentation and hilt to the large blade 26. Assembling the parts of the knife 28. Modeling the chain 30. Adding materials to the knife 32. Adding a logo to the knife |
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