Popular highlights include: Fast Skin Shader in mental ray; Sub-surface Scattering Techniques; Generating Sub-dermal Maps; Generating Epidermal Maps; Creating Shading Networks; Adding Bump Maps; Adding Specularity; Scene Maintenance; Creating Hair Strands with Paint Effects; Adding Digital Makeup; Creating Lighting Setup ; Effects of Light on Skin; Disclaimer
Some photographic reference contains nudity and is intended for mature audiences.
1. Introduction and project overview 3. Lighting Setup 5. Setting epidermal scatter 7. Setting back scatter 9. Generating sub dermal maps 11. Generating specular maps 13. Creating a layered texture network 15. Applying the epidermal maps 17. Applying the specular and specular color maps 19. Setting up the eye shaders 21. Using the 'continue' node to fix transparency issues on the hair 23. Adding Paint Effect hair clumps 25. Adding a makeup layer 27. Conclusion | 2. Overview of topics and techniques; Sub Surface Scattering explanation 4. Initial skin shader setup 6. Setting sub dermal scatter 8. Generating epidermal maps 10. Generating specular color maps 12. Generating bump maps 14. Applying the sub dermal maps 16. Applying the diffuse (color) maps 18. Applying the bump maps 20. Setting up the hair shaders 22. Setting up the toenail/fingernail shaders 24. Adding wisps of hair 26. Final adjustments/scene maintenance |
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