Animating Quadrupeds in XSI

Learn time-saving animation techniques, the mechanics of quadrupeds, and a flexible workflow to creating convincing animations in XSI. Contains over 3 hours of project-oriented training. Perfect for intermediate artists.

Popular highlights include: Mechanics of Quadruped Animation; Quadruped Anatomy for Animators; Reference Images; Ghosting; Captures; Copying and Pasting Keys; Working with Character Key Sets; Timing and Spacing; Follow-Through; Achieving Believable Weight; Translating Cycles Forward; Navigating Animation Editor; Modifying F-curves; Snapshot Curves; Cycling animation; Animating Arcs; In-betweening; Editing Slopes;

1. Setting up the scene

3. Animating the major poses for the horse (part 2)

5. Animating the major poses (part 4)

7. Completing the extremes / cycling animation

9. Adding motion to the hip

11. Fixing the fluidity of the horse's left shoulder

13. Cleaning up the animation on the right thoracic leg

15. Fixing the flow of the right pelvic leg

17. Adding the side to side movement of the pelvic limbs

19. Adding movement to the neck and head

21. Working on the right ear

23. Efficiently adding a wave pattern to the tail

2. Animating the major poses for the horse (part 1)

4. Animating the major poses (part 3)

6. Animating the major poses (part 5)

8. Correcting the fluidity of the upper body

10. Cleaning up the animation on the left thoracic leg

12. Using ghosting to correct the action path of the left pelvic limb

14. Adjusting the fluidity of the right shoulder

16. Adding the side to side motion of the thoracic limbs

18. Animating the chest

20. Animating the left ear

22. Focusing on the tail

24. Bonus: Translating the gallop forward

Tidak ada komentar:

Posting Komentar